Review :
Synopsis by Brett Alan Weiss Atlantis has players protecting the mythical underwater city against an aggressive Gorgon fleet, whose ships fly back and forth across the screen, descending on each pass. Positioned in a row just above the city are three stationary cannons, which players use to fend off the attack. The one in the middle fires upward while the ones on either side fire diagonally. In two-player team mode, one player controls the left cannon while other player handles the right. The game lacks the speed, freedom of movement and myriad strategies of Missile Command, but it's very enjoyable in its own right. Frantically choosing which ship to aim for next and which cannon to use is a challenge. Good timing is key. Graphically, the game is gorgeous. Enemy ships are multi-colored and nicely drawn, and the city is suitably sci-fi. Strong sound effects back up the zesty shooting action.
Screenshots Similar Games Missile Command Atari, Inc. Missile Command Majesco Extra Creditsby Brett Alan Weiss
Atlantis adds an aquatic, more restrictive vision to the basic concept pioneered by Missile Command (1978).
Also Available On Platform Publisher Developer Year Atari Video Computer System Imagic Imagic 1982 Intellivision Imagic Imagic 1982 Odyssey 2 Imagic Imagic 1980 Extra credits by Brett Alan Weiss
Atlantis adds an aquatic, more restrictive vision to the basic concept pioneered by Missile Command (1978).
Also Available On Platform Publisher Developer Year Atari Video Computer System Imagic Imagic 1982 Intellivision Imagic Imagic 1982 Odyssey 2 Imagic Imagic 1980
Controls: Joystick/Gamepad Included in Package: 8-page Instruction Manual
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